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Miguel Sanchez Woodvine
Miguel Sanchez Woodvine
Freelance 3D Artist
Alicante, Spain

Summary

I am a 3D Artist focused on hard surface modeling; Vehicles, Weapons, Props and all kind of environment items for game engines. I have experience in high/low poly modeling and PBR texturing.

Skills

Rendering3D ModelingEnvironment ModelingHard Surface ModelingTexturingWeapon ModelingVehicle ModelingPBR Texturing

Software proficiency

3ds Max
3ds Max
Maya
Maya
Mudbox
Mudbox
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
ZBrush
ZBrush
Quixel Suite
Quixel Suite

Productions

    • Video Game
      Back 4 Blood
    • Year
      2021
    • Role
      3D Artist
    • Company
      Liquid Development